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DOOM: The Dark Ages' requirement for ray tracing is a step forward for game design that I love, and I hope more titles follow ...
John Linneman interviews id Software's director of engine technology Billy Khan about the tech of Doom: The Dark Ages.
"Without ray tracing and with the same design goals, we would have had to elongate the [development] time by a magnitude of ...
Speaking to the tech analyst team, Khan explained that making DOOM: The Dark Ages “without ray-tracing” while keeping the same larger environments and complex cinematics “would have had to elongate ...
Doom: The Dark Ages’ demanding specs could rip and tear your Steam Deck apart, but id Software’s hellish shooter is still ...
The Doom: The Dark Ages minimum system requirements are a ... Crucially, this game stipulates that a ray tracing-capable graphics card is required for all levels of play. Yes, we're sad to report ...
The game spans 22 missions, each lasting 40 to 70 minutes on Ultra-Violence. Waypoint tracking is available by pressing R3, ...
The Dark Ages RTX ON’ to celebrate one of the most anticipated titles of the year and highlight the game-changing ...
The official Bethesda Bluesky account shared the news on Tuesday, additionally confirming that DOOM: The Dark Ages reached ...
Five years on from the release of Doom Eternal, Doom: The Dark Ages heralds the arrival of id Tech 8 and a (demonic) host of technological innovation for both consoles and PC. We spoke with id ...