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This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and shogi -- in just a few hours, a new study reports.
A Google computer program just destroyed a human champion in a game that's even harder than chess By Tanya Lewis Jan 27, 2016, 10:15 AM PT Goban1 ...
The tournament saw models from Anthropic, Google, xAI and DeepSeek compete against each other to be crowned the top AI chess ...
Checkmate: OpenAI's o3 swept Musk's Grok 4 in an AI chess showdown.
Shot with a boxy, old Sony Portapak video cam, Andrew Bujalski’s Computer Chess is a deadpan mock-documentary about an early-’80s gathering of programming nerds, arguing about AI and ...
Artificial intelligence has become so good at chess that its only competition now comes from other computer programs. Indeed, a human hasn’t defeated a machine in a chess tournament in 15 years ...
Brute forcing is a method in hacking (and apparently computer chess simulation) that means to run every possibility of a problem until the program finds the best solution.
Checkers, Othello, Connect-Four, backgammon, Scrabble, shogi, Chinese chess and poker have all been the subject of serious computer scientific study.
A computer program built by Google now leads in a best of five contest against the world’s top player in a very complex board game.
This was the best metaphor I encountered that month. Newly hired young and hungry entry level staff ARE checkers. If they are ...
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