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If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
The graphics library, an alternative to Microsoft's DirectX, gets new features designed to add razzle-dazzle to PC games.
At the Game Developers Conference in San Francisco, the Khronos Group unveiled its Vulkan applications programming interface as the successor to the OpenGL graphics standard that is widely used in ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
At SIGGRAPH 2012 today, the Khronos Group, the non-profit organization behind the OpenGL standard, announced the release of OpenGL 4.3, OpenGL ES 3.0 for mobile devices. OpenGL, in its various ...
Hardmac today points to a netkas.org posting revealing that Apple has built nearly all of the required support for OpenGL 3.0 into Mac OS X 10.6.3, with 22 out of 23 extensions now supported. Most of ...
The Khronos Group today announced the release of the OpenGL 4.1 specification, delivering enhancements to the standards that drive high-performance graphics on Mac OS X.
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across select ATI FirePro, FireGL and Radeon graphics card.
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