Photoshop CS5 tutorial showing how to create a planetary eclipse in deep space and customized, 3D text. Subscribe! subscribe subscribe ...
Elliot Williams and Al Williams got together to share their favorite hacks of the week with you. If you listen in, you’ll ...
Abstract: Recently, the breathtaking development and potential misuse of deepfake technology has raised numerous privacy and security concerns, triggering widespread apprehension. Existing deepfake ...
Min Read Curiosity and the desire to explore are traits deeply rooted in human nature. Space exploration is no exception; it ...
Named Charlotte, this robot was developed by the Australian companies Crest Robotics and Earthbuilt Technology. Its purpose is to deliver low-cost, low-carbon housing capabilities here on Earth.
Recovery can be long and arduous after a loved one is lost — especially to gun violence. To help families heal, one Fort Pierce support group is creating a space for survivors to find each other and ...
Occasionally a quiet retreat is what we most need in a world of noise and constant disruption. How about creating a relaxing, serene space for unwinding at home? A ...
Architects solve problems, and inspired designs that solve those problems is how they demonstrate the profession’s value. But the challenge of creating a place where we connect beyond what ...
Nadia Chaudhury is a born-and-raised New Yorker who is an editor for Eater’s Northeast region and Eater New York, was the former Eater Austin editor for 10 years, and often writes about food and pop ...
Abstract: Spot beam focusing (SBF) is the process of focusing the signal power in a small spot-like region in the 3D space, which can be either hard-tuned (HT) using traditional tools like lenses and ...
I was going through Hollow Knight: Silksong at my usual pace when one too many deaths got to me. This had less to do with the game’s design and more with me rushing through a new area, which promptly ...
I needed a cosmic/sci-fi style UI for my game project, and I found cosmic-ui pretty cool, but it requires React and my game is built with vanilla TypeScript. I didn't need most of the features there, ...