The executable is in the Executable.zip file, and the character controller (script) can be found under Assets/Scripts/PlayerMovement.cs, although it works in ...
state-machine-character-controller/ ├── js/ │ ├── playerConfig.js # All ability data and feature flags │ ├── playerStates.js # State enums (movement, action, boost, charge) │ ├── fsm.js # State ...
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