The full release of The Elder Scrolls Daggerfall's Unity recreation is finally here, as the community behind the Daggerfall Workshop team releases the 1.0 version of the remaster/port. It comes with ...
The Unity remake of the great open-world RPG now has a painless, one-click installer. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. The Elder ...
Highly anticipated: Most Elder Scrolls players these days probably know the series from its latest entry, Skyrim, given that game's explosive success. However, The Elder Scrolls II: Daggerfall remains ...
It's taken nine years, but Daggerfall, the huge second Elder Scrolls game, now has fan-made remaster
If you’re looking for a reason to go back and play one of the older Elder Scrolls games, then you might want to check out the Daggerfall Unity, a freshly released fan-made remaster of the second ...
Fan-made remake Daggerfall Unity now has a simple, easy installer you can download and play for free right now. Daggerfall Unity - GOG Cut is available right now at that link. CD Projekt's PC gaming ...
Playing old-school PC games on new-age systems can be a pain. Games are often incompatible, or some like The Elder Scrolls II: Daggerfall are so archaic that they need some updates before they're ...
Former The Elder Scrolls designer Ted Peterson loves the fan-made remakes and ports to games like Daggerfall, but says it's a shame videogames need this treatment while movies don't. Fans of ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
We can see GOG wanted to make this game available to everyone, but they have to rectify their mistakes. Weeks after generating tons of goodwill among fans for the Good Old Games Preservation program, ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
In context: The Bethesda Softworks we know today is a very different beast than it was three decades ago. Talent has arrived and left, and the developer's priorities and approach to game design have ...
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