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How The Witcher 4's "infinite forest" is being built one branch at a time using Unreal Engine 5.6
When CD Projekt Red unveiled The Witcher 4 tech demo at Unreal Fest, the reaction was immediate. A glimpse of the future of The Witcher, a peak behind the curtain at a new partnership and the launch ...
Before diving into Unreal Engine 5, DeEntremont starts his conversation with Game Rant by reminiscing about his days working in Unity. When comparing his experiences with the two, he found that ...
Microsoft has been curiously silent about the future of Halo for a long while now, even as it has detailed its other exclusive titles and brought back classic series like Gears of War. But now we know ...
GSC Game World said it tried using procedural generation for some elements of the game, but it just didn't fit. When you purchase through links on our site, we may earn an affiliate commission. Here’s ...
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