Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM) and Shader ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
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"Groundbreaking performance improvements" — Microsoft introduces DirectX Raytracing 1.2
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
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Why Microsoft keeps updating DirectX 12 instead of making DirectX 13
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release ...
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