Monolith Soft released a new interview with two of their event animators talking about the difference between cutscenes and scripted events, continuity between scenes and gameplay in video games, and ...
Dragon's Dogma 2 is starting to sound more and more like the kind of emergent sandbox I'm going to fall in love with. In Edge Magazine issue 391, director Hideki Itsuno tells the story of an ...
Less than a year after the Oct. 7 attack occurred, the first-ever scripted dramatization of the tragedy got a U.S. preview screening Thursday at the closing night of the second annual Scripted Israel ...
Capcom has a huge opportunity to carve out their space in the action RPG genre. Dragon’s Dogma 2 director Hideki Itsuno has an interesting story to tell about testing the game so far. As shared by ...
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