Razer CEO Min-Liang Tan has said Razer is building an AI tool to help studios speed up game development, and gamers should ...
Leveraging analytics, community, and integrated tools to empower game developers and increase revenue transparency LOS ...
Microsoft is driving the take up of generative AI tools but even its own game developers, such as Zenimax Online Studios, are ...
The use of AI tools in game development has been a controversial topic, as more developers have begun using the toolset, including Final Fantasy Remake Part 3 publisher Square Enix. Speaking to ...
Min-Liang Tan was drawn on the role of AI in games, and while he denounced AI slop, he was adamant the tech is good for game ...
Have you ever dreamed of creating your own game but felt overwhelmed by the sheer complexity of coding, design, and development? You’re not alone. For many, the idea of building a fully functional ...
AI tools designed for productivity don't need disclosing on Steam, according to Valve's updated publishing rules.
GameDiscoverCo's Simon Carless spotted (via VGC) the change in Valve's AI disclosure guidelines that mandate studios to ...
Min-Liang Tan says players don’t want “generative AI slop” in games but are happy with AI making development faster ...
Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...
Steam's new gen-AI disclosure form acknowledges many game dev environments include AI tools, but focuses on what's "consumed ...
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