Kiri Engine’s free Mesh Wrap add-on for Blender automates wrapping and scattering of 3D-scanned terrains onto base meshes for faster environment builds.
ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support.
This is a Quick Blender tutorial on use Vertex Weight Proximity, Wireframe and Subdivision Surface Modifier in Blender 2.9 Hope it is useful to you Thanks for watching Subscribe! subscribe subscribe ...