Kiri Engine’s free Mesh Wrap add-on for Blender automates wrapping and scattering of 3D-scanned terrains onto base meshes for faster environment builds.
ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support.
This is a Quick Blender tutorial on use Vertex Weight Proximity, Wireframe and Subdivision Surface Modifier in Blender 2.9 Hope it is useful to you Thanks for watching Subscribe! subscribe subscribe ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results