Over 25 years, Pixar's cloth animation has come so far that it was able to build an entire character out of a pair of pants for 2020's "Onward." We take a look at the labor- and time-intensive process ...
Carl Feynman, who pioneered cloth simulation in computer graphics, expressed amazement and concern over AI's rapid progress. He noted how an AI model managed to create a complex cloth animation in ...
Thank you for completing the survey! Realistic cloth movement can bring a great amount of visual immersion into a game. Using PhysX* Clothing*is one way to do this without the need of hand animating.
CloakWorks' middleware tool, Shroud, enables games and software to utilize dynamic cloth simulation. The idea behind the tool is that you can use it to bring clothing to life either realistically or ...
Researchers have demonstrated the Near-exhaustive Precomputation of Secondary Cloth Effects at SIGGRAPH 2013. A published research paper and a video are available detailing the findings. The approach ...