XCOM makes it abundantly clear that a full-scale alien invasion would put humanity very much on the back foot. But what if they had arrived during a time where our world was already in the midst of a ...
When I spoke to Obsidian studio design director Josh Sawyer earlier this year, I got his take on the apparent ultimate victory of turn-based combat over real time with pause (RTWP), as well as why he ...
Before a recent interview with Obsidian studio design director Josh Sawyer, I was tasked with a crucial mission by a different games industry Josh. PCG news writer Joshua Wolens wanted Josh the ...