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With the ESP32 wired between the handheld’s LCD and main PCB, the microcontroller can also act as a capture device using I2S camera mode.
The ESP32 then displays the pixel art basilisk eye image with the iris closest to the blob’s coordinates, updating once a second. With a bit of processing to make the eye appear more spherical ...
Game Bub is an open-source AMD Artix-7 FPGA and ESP32-S3-based handheld gaming console that supports Nintendo Game Boy, Game ...
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