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Shigeru Miyamoto explains how Nintendo crafted the perfect level in the form of Super Mario Bros. World 1-1. World 1-1. We’ve ...
Creating a successful game is an art. There are many elements that must be integrated effectively, including the characters. Character design plays a critical role in the success of a game; the way ...
On New Year’s Eve, my siblings and I wanted to do something fun with our parents. We couldn’t agree on what movie to watch, and a card game for that many people didn’t seem feasible. So I proposed we ...
Is a player's experience interlinked with that player's psychology? This is a vast but barely explored topic that Sensemitter’s analyst Bogdan Baranovskiy explores in this article, providing insights ...
Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been in ...
Developing an understanding of what makes mobile games fun — and what makes players tick — is an important arrow in the modern mobile game marketer’s quiver. Back when IDFA reigned supreme, marketers ...
A team of faculty and students from Rochester Institute of Technology is developing a game system that will help undergraduate college students navigate the barriers to academic and social success.
Sam Glassenberg is Founder and CEO of Level Ex, which makes video games to accelerate the adoption of new skills and treatments in medicine. While the hype persists around the healthcare industry's ...
World 1-1 introduced game design principles and a geometry of motion so perfectly calculated that it endures as one of the ...