Today, we're going to be getting down and dirty with shader models. No, not Kate Moss or Naomi Campbell - shader models, Microsoft standards that define the capabilities of graphics platforms. How ...
Shader Model 5.0 is old, having come out in 2009 with DirectX 11. It's long overdue for some innovation and a few changes to make it better than it is. Sure, games look great using the underlying ...
HONG KONG – May 31, 2010 – ZOTAC International, a leading innovator and the world’s largest channel manufacturer of graphics cards, mini-PCs and small form factor platforms, today introduces the world ...
SweetFX is a universal image improvement and tweaking mod, that works with almost any 32bit (and hopefully soon 64bit) DirectX 9, 10 or 11 game or application. It's goal is provide similar tools to ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. ATI had been experimenting with the concepts of a unified shader for several years leading up to its acquisition ...
As we start out this Friday morning, we've got multiple reports of sites who've had time to work with the latest Far Cry patch v1.2 and Shader Model 3.0. It's no secret this is one of the best games I ...
Good afternoon HotHardware fans! How are you all doing today? I take it your weekends were good! We've been getting some nagging rain for the past few days here in New York, but other than that things ...
A couple of enterprising BioShock fans have begun a project to make the game run on video cards that don’t support Shader Model 3.0. While 2K has yet to comment, efforts to improve the unofficial ...