The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
A GPU [Ref 1], Graphics Processing Unit, is a graphics processing core that will be present on any of the embedded processors targeted for multimedia applications. These are also available in most of ...
I have a simple problem: I have 5 million 2D circles with different positions/radii that I need to render using OpenGL. Being an OpenGL novice, I discretized a unit circle, stored the vertex positions ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...
If each time you drove your car, you first had to give detailed instructions to the starter motor, transmission and every other piece of hardware, all but the most determined drivers would stay home.
Thank you for completing the survey! Game developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming interface for efficiently ...
Game developers are concerned about their games breaking in future macOS releases. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Apple held its ...
The Khronos Group, the industry consortium responsible for the care and feeding of the OpenGL graphics standard, on Monday announced the release of OpenGL 3.2. The new release adds features to improve ...