I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
The year is 1984 and Michael Eisner was just named CEO of the Disney company. His reign as the man in charge would have many ups and downs but would ultimately be instrumental in the revival of their ...
This project gave me a chance to experiment with procedural generation by creating a 2D map generator from scratch, and stitching together the image using Unity. Notable features include: layouts as ...
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