Anaglyph3D v2 requires Unity 2021.3 with URP 12.1.8 or later. Anaglyph3D v3 requires Unity 2022.1 or later with URP 13.1.7 or later. Render Pass Event Leave at Before Rendering Post Processing for ...
Due to DirectX 11 instructions such as "DECLARE_TEX2DARRAY" you can use up to 12 textures (12 * 4 = 48 - albedo, normal, mask, bump) for Unity terrain. You can even try 16 textures, by editing shader ...
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