Vampires, ping-pong champions, missing kids, and superheroes. The year in cinema was one wild ride. Here’s what was worth ...
Sigourney Weaver has shared some new thoughts about why Neill Blomkamp’s Alien 5 never happened. Weaver played Ellen Ripley in Ridley Scott’s Alien, which was released in 1979. She then went on to ...
‘Predator: Badlands’ contains several references to the ‘Alien’ franchise, but how deep does the connection go, and what does it mean for future sewu Alien and Predator aren’t nearly as intertwined as ...
For years, there was chatter online about District 9 director Neill Blomkamp's plans for Alien 5. The plan was for Ripley and Newt to return, making up for the missteps made with the characters in ...
If I had a nickel for every film that fell through in Hollywood, I’d be as rich as those jerks at Weyland Yutani. Thus was the case for District 9 director Neill Blomkamp’s once highly anticipated ...
Today, Nvidia Corporation (Nasdaq: NVDA) became the first company to cross the $5 trillion valuation—in premarket trading, at least. It marks a major milestone in stock market history and suggests ...
Nvidia has a key partnership it just signed with OpenAI. The competition from its customers building their own chips is looming, but is not going to kill the business overnight, if ever. Nvidia's ...
Alien: Isolation is one of the most terrifying games I've ever played, and even its own writer admits it's straight-up too scary for a lot of people. Chatting on the FRVR podcast, former Creative ...
The tricky AI ended up prolonging an otherwise shorter game. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Alien Isolation is my favourite ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
Alien: Isolation's 20-hour runtime grew that long by accident, according to a dev who says that the Xenomorph's increasing intelligence drove the horror game's playtime up. In an interview on the FRVR ...
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