Abstract: This paper studies a target-defense game played between a slow defender and a fast attacker. The attacker wins the game if it reaches the target while avoiding the defender's capture disk.
New Delhi [India], January 20: Artificial intelligence is redefining the digital marketing landscape at an unprecedented pace. What was once driven by manual research, static keywords, and delayed ...
Abstract: Several studies showed that misuses of cryptographic APIs are common in real-world code (e.g., Apache projects and Android apps). There exist several open-sourced and commercial security ...
Abstract: The Remote Procedure Call (RPC) is commonly used for inter-process communications over network, allowing a program to invoke a procedure in another address space, even in another machine as ...
Abstract: Point cloud denoising is a challenging task due to the high-dimensional nature of data. To remove the compression artifact in the point cloud, this letter presents a static point cloud color ...
Get started with Java streams, including how to create streams from Java collections, the mechanics of a stream pipeline, examples of functional programming with Java streams, and more. You can think ...
Abstract: Various static code analysis tools have been designed to automatically detect software faults and security vulnerabilities. This paper aims to 1) conduct an empirical evaluation to assess ...
Abstract: Dynamic scene reconstruction for autonomous driving enables vehicles to perceive and interpret complex scene changes more precisely. Dynamic Neural Radiance Fields (NeRFs) have recently ...
Abstract: Scene flow is a powerful tool for capturing the motion field of 3D point clouds. However, it is difficult to directly apply flow-based models to dynamic point cloud classification since the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results