Abstract: Teaching programming is a topic that has generated a high level of interest among researchers in recent decades. In particular, multiple approaches to teaching visual programming have been ...
A recreation of the classic Visual Basic 6 IDE and language in C# using Avalonia. This is a fun, toy project with no commercial intent. All rights to the Visual Basic name, icons, and graphics belong ...
Abstract: Accurate segmentation of 3D point clouds in indoor scenes remains a challenging task, often hindered by the labor-intensive nature of data annotation. While weakly supervised learning ...
Abstract: Visual-inertial odometry (VIO) is widely used in autonomous driving, robots, and drones in global navigation satellite system (GNSS)-denied environments. Current VIO methods primarily rely ...
Abstract: Mobile robots rely on Visual Simultaneous Localization and Mapping (SLAM) as their primary technology. However, in environments with dynamic lighting changes, current state-of-the-art visual ...
STEVENS POINT, Wis. – The Stevens Point Plan Commission and Historic Preservation Commission reviewed a proposed $15 million city hall complex on Ellis Street on Monday night. According to our ...
This is a Visual Basic 6.0 parser based on an ANTLR4 grammar, which generates an Abstract Syntax Tree (AST) and Abstract Semantic Graph (ASG) for Visual Basic 6.0 code. The AST represents plain Visual ...
Abstract: For robots operating in the GPS-denied environment, visual inertial simultaneous localization and mapping (VI-SLAM) is a popular solution for localization. However, under challenging ...
Abstract: This article proposes a monocular point-line visual-inertial odometry (VIO) with line filtering and fast line matching (FLM PL-VIO), improving the localization accuracy and robustness.
Abstract: Mainstream visual-inertial SLAM systems use point features for motion estimation and localization. However, point features do not perform well in scenes such as weak texture and motion blur.
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